DEVELOPING FRENCH LANGUAGE TEACHING FOR NON-PHILOLOGY STUDENTS THROUGH VIRTUAL GAMES
Keywords:
French language, virtual games, gamification, non philology students, communicative competence, interactive learning, digital technologies, professional terminology, foreign language teaching.Abstract
This article examines modern methods of teaching French to non philology
students through virtual games. It highlights the role of virtual game technologies in education, emphasizing their contribution to developing communicative competence, mastering professional terminology, and increasing students' learning motivation. The study also presents recommendations for creating an interactive learning environment using gamification elements to improve the effectiveness of French language teaching.
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